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Stage Editor Dock

The Stage editor dock shows connection status and agent activity. It appears on the right side of the Godot editor when the Stage plugin is enabled.

Opening the dock

The dock appears automatically when the Stage plugin is enabled (Project → Project Settings → Plugins → Stage → Enable).

If the dock is not visible, go to Editor → Editor Layout and check that "Stage" is enabled.

Dock sections

Connection status

At the top of the dock:

StatusMeaning
Green dot + "Connected"Game running, data flowing
Yellow dot + "Waiting..."Extension loaded, waiting for connection
Red dot + "Stopped"Game not running

Also shows: port number, tracked node count, group count, frame counter, and FPS.

Session info

Below the connection status:

  • Tracking: number of nodes and groups being tracked
  • Watches: count of active spatial_watch registrations
  • Frame: current physics frame number and FPS

Activity feed

The activity feed shows recent MCP tool calls made by the AI agent:

14:32:01  spatial_snapshot     detail=summary
14:32:05  spatial_inspect      node=EnemyDetectionZone
14:32:08  spatial_action       set collision_mask=1
14:32:12  clips                query_range frames 2700-2730

Each entry shows timestamp, tool name, and a brief summary. Entries are color-coded: yellow for actions, cyan for watches, gray for queries.

The feed holds up to 20 entries and can be collapsed with the button.

Keyboard shortcuts

ShortcutAction
F9Save dashcam clip (mark bug moment)
F11Pause / unpause the game

These work while the game is running, whether focus is on the game window or the editor. They are handled by the StageRuntime autoload, not the dock.

Configuring shortcuts

Shortcuts are configured in Project → Project Settings:

SettingDefaultDescription
theatre/stage/shortcuts/marker_keyF9Key to save dashcam clip
theatre/stage/shortcuts/pause_keyF11Key to pause/unpause game

Values are key names: F1 through F12.

Tips

Leave the dock visible during debugging sessions. The activity feed shows what the agent is doing in real time.

The frame counter is your reference. When telling the agent "look at what's happening now," read the frame number from the dock.

Watch for large responses. If the activity feed shows high token counts, ask the agent to use tighter budgets or filter by node type.